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Watch Conan O'Brien's Reaction to Call of Duty: Advanced Warfare

Written By Kom Limpulnam on Jumat, 31 Oktober 2014 | 19.51

Comedian and late night TV host Conan O'Brien recently got to play an early copy of next week's Call of Duty: Advanced Warfare. While he says he can't show you gameplay due to legal reasons, he did release a funny teaser trailer for his upcoming review.

In the video below, we see Conan's reaction to playing Advanced Warfare. Suffice it to say, he's excited about it. He even goes as far to say, "that was the greatest feeling I've ever experienced, and I've watched two of my children be born."

Conan's review of Advanced Warfare will come next week.

Advanced Warfare launches November 4 for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC. You can get it one day early, however, through the Day Zero edition. The game has a standard single-player campaign, head-to-heard multiplayer, co-op, and maybe even a zombies mode.

For more on Advanced Warfare, check out GameSpot's previous coverage.

Got a news tip or want to contact us directly? Email news@gamespot.com

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Call of Duty: Advanced Warfare

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Play NBA 2K15 Free On Steam

2K Sports has announced a special promotion around professional basketball game NBA 2K15 where you can play the game for free on Steam through Monday, November 3. It normally sells for $60.

The free to play weekend, which began yesterday and ends at 10 AM Pacific on Monday, features the full NBA 2K15 game, not only a limited portion of it. You can add the game to your Steam library here.

The promotion coincides with the start of the 2014-2015 NBA season.

NBA 2K15 launched on October 7 for PC, Xbox One, and PlayStation 4. If your computer is beefy enough (full specs below), the game's PC graphics are even better than on Xbox One or PS4.

For more on NBA 2K15, check out the PC requirements below and our review here.

Minimum:

  • OS: Windows 7 64 bit or higher
  • Processor: Intel Core2 Duo or better (SSE3 or later)
  • Memory: 2 or more GB RAM
  • Graphics: DirectX 10.1 compatible (512 MB) or better
  • DirectX: Version 11
  • Hard Drive: 50 or more GB available space
  • Sound Card: 9.0c compatible
  • Additional Notes: Keyboard or dual-analog gamepad

Recommended:

  • OS: Windows 7 64 bit or higher
  • Processor: Intel Core i5 or better
  • Memory: 4 or more GB RAM
  • Graphics: DirectX 11.0 compatible (2 GB) or better
  • DirectX: Version 11
  • Hard Drive: 50 or more GB available space
  • Sound Card: DirectX 9.0c compatible
  • Additional Notes: Dual-analog gamepad

Got a news tip or want to contact us directly? Email news@gamespot.com

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NBA 2K15

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Acclaimed PS4 Shooter Resogun Coming to Vita

Developers of Resogun, the widely praised arena shooter that was launched with the PlayStation 4, are working on the release of a PlayStation Vita version.

James Hawkins, a representative for PlayStation Europe, told a fan on the PS Blog that the PS Vita version "is coming and is looking, sounding and most importantly, playing great."

Upon release in November 2013, Resogun was applauded for its visual effects and intense gameplay. Developer Housemarque was nominated for several key awards, including the DICE Game of the Year, while GameSpot's Resogun review was glowing with praise.

Critic Peter Brown wrote: "Resogun's controls, presentation, and rapid-fire enemy assaults make for an exciting experience. You're constantly under pressure, practically suffocating behind swarms of enemies, but you're never without the means for survival."

It is unclear when a PS Vita version will be released.

Got a news tip or want to contact us directly? Email news@gamespot.com

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Resogun

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Top 5 Skyrim Mods of the Week - Halloween in Skyrim!

Top 5 Skyrim Mods trawls the enormous mod catalogue so you don't have to, bringing the very best world-changing mods to your screen. From high detailed armour mods to exploding chickens, there's nothing our bold adventurers won't try.

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Microsoft Shuts Down Xbox Entertainment [Update]

Written By Kom Limpulnam on Kamis, 30 Oktober 2014 | 19.51

Update: Nancy Tellem and Jordan Levin, two executives who headed up Xbox Entertainment Studios, have been let go as the corporation winds down the division.

In a statement released to GamesIndustry.biz, Microsoft wrote:

"Yes, we can confirm that Xbox Entertainment Studios has closed as part of the companywide restructuring announced by Microsoft last July."

"Xbox Entertainment Studios has officially closed. Nancy and Jordan were key members and visionaries for the XES team, and we thank them for their leadership and many contributions."

Original story follows: Following this morning's announcement that Microsoft will lay off up to 18,000 of its employees, the company has revealed it will shut down Xbox Entertainment Studios, the division responsible for original Xbox programming.

In a statement issued to GameSpot, Microsoft outlined its plans to "streamline a handful of portfolio and engineering development efforts across Xbox" This includes the shutdown of XES "in the coming month." Prior to this, it was unclear how the Xbox business would be affected by the layoffs; a report earlier this week suggested Xbox marketing employees would be let go, but that remains unconfirmed.

Some of XES' employees--including president Nancy Tellem and executive vice president Jordan Levin--will "stay on and remain committed to original programming already in production." This includes Signal to Noise--the documentary series that will cover, among other subjects, the Atari E.T. dig--as well as Halo: Nightfall and Steven Spielberg's Halo TV series. The Halo projects will both "continue as planned with 343 Industries," and things like entertainment apps and the ability to watch TV through the Xbox One will not be impacted by this move.

A week ago, Microsoft CEO Satya Nadella offered a show of support for the Xbox division, which the company has reportedly considered selling off. But his statement made no mention of Microsoft's attempts to develop original video programming in recent years. This programming was to include interactive content, but would not affect the "gamer-first" approach Microsoft was taking with the Xbox One.

Plans for a wide variety of content in addition to the shows mentioned above had already been announced. This includes a program from JASH (the comedy group comprised of Tim and Eric, Michael Cera, Sarah Silverman, and Reggie Watts) and a soccer reality series called Every Street United that already debuted on Xbox Live to coincide with the World Cup.

XES has reportedly had difficulties in the past securing deals for new content. It was always unclear how, exactly, the original programming XES was pursuing would be released, like whether it would only be available through Xbox platforms and, if so, if it would be for Xbox Live Gold members. We also never got any hard details on how the programming would be interactive, which is what Microsoft said would make this "a unique experience."

Tellem, a former CBS executive, joined Microsoft in 2012 to lead its efforts into the original programming business. XES was founded shortly thereafter and has been pursuing content ever since. In April, Tellem said the studio's work was still "in the early stages."

This strikes me as an unsurprising move, as the expansion into original programming never felt like a natural move for Xbox. And, as noted above, there was so much uncertainty about how it would all work, even after more than a year and a half, that it might be for the best that Microsoft moves on from this venture. If nothing else, combined with the company's showing at E3, it's hard to question that Xbox's focus has indeed been the games since Phil Spencer was promoted in March.

What do you make of the closure of XES? Let us know in the comments below.

Chris Pereira is a freelance writer for GameSpot, and you can follow him on Twitter @TheSmokingManX
Got a news tip or want to contact us directly? Email news@gamespot.com
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Microsoft

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Wii U Gets Pre-Loading With Smash Bros.

Following Xbox One and PlayStation 4, Nintendo has announced that it will introduce pre-loading functionality for Wii U and 3DS games. The feature will be implemented first on Wii U with Super Smash Bros. next month, Nintendo president Satoru Iwata said in prepared comments released today.

The pre-loading functionality will later be rolled out to 3DS sometime in 2015, though Iwata did not say which game will be the first to support the new feature.

Pre-loading, long a staple of PC gaming and more recently introduced on consoles, allows users to buy a game ahead of release and download most of the content before the title is actually released. Of course, the game can't be played until its official release date, but gamers tend to enjoy the feature because it allows them to play games as quickly as possible.

Nintendo's pre-loading system will be available for games purchased through the eShop as well as via download cards sold at brick-and-mortar stores.

Iwata explained that the pre-load feature for Wii U and 3DS is just one of the "various approaches" Nintendo is taking to make its digital business more user-friendly. Nintendo also recently started allowing users to buy digital games through Nintendo.com.

We recently got to play Super Smash Bros. for Wii U. You can see new footage of the game and hear our thoughts in the video above. Super Smash Bros. for Wii U launches November 21. 

Got a news tip or want to contact us directly? Email news@gamespot.com

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Super Smash Bros. for Wii U

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James Cameron On VR -- Meh

Veteran film director James Cameron is not impressed with virtual reality technology like Oculus Rift. During a recent Wall Street Journal event in California, the Titanic and Avatar director said he doesn't see the appeal of Oculus Rift, at least not yet.

"There seems to be a lot of excitement around something that, to me, is a yawn, frankly," he said, as chronicled by The Hollywood Reporter. Cameron, like other high-profile entertainment figures before him, questions the broad appeal of Oculus Rift.

"If you want to move through a virtual reality it's called a video game, it's been around forever" -- James Cameron

"The question that always occurred to me is, when is it going to be mature, when is it going to be accepted by the public at large, when are people going to start authoring in VR, and what will that be?" Cameron said.

He also said that he has not yet seen a VR application that allows the user to do much more than look around a virtual world--video games have done this for long time now, he said.

"What will the level of interactivity with the user be other than just 'I can stand and look around,'" he said, adding: "If you want to move through a virtual reality it's called a video game, it's been around forever."

Though he sounded pessimistic about Oculus Rift, he ended his thoughts by saying, "offhandedly" according to The Hollywood Reporter, that "Oculus Rift is fine. It's good a good display and that sort of thing."

Just this week, Facebook founder Mark Zuckerberg, whose company paid $2 billion to acquire Oculus Rift creator Oculus VR earlier this year, said it could be "a bunch of years" before VR tech sees widespread adoption.

Got a news tip or want to contact us directly? Email news@gamespot.com

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PC

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The Crew Xbox One, PS4 Beta Coming Next Month

Ubisoft's upcoming ambitious open-world racing game The Crew does not launch until December, but some Xbox One and PlayStation 4 users can play it next week.

The publisher has announced that a second beta for The Crew will be held on both platforms November 6-10. It is a closed beta, but there are multiple ways to get in. You can either preorder the game to guarantee yourself a place in the beta (North America only), or you can put your name on the waitlist at The Crew's website right here.

The beta will let players race through the entire United States, Ubisoft says, though they can only complete challenges in two of the five regions available in the full game: the Midwest and East Coast. The Crew's beta will also offer competitive races, where players can enter PvP lobbies to go head-to-head with other real-world racers.

Customization options are also available in the beta, though they are limited to the Street and Dirt spec classes. In the full game, a total of five spec classes will be available.

Ubisoft says The Crew's closed beta is available to all Xbox Live and PlayStation Network players, though "some online features" require an Xbox Live gold or PlayStation Plus membership.

The first closed beta for The Crew was held in September on Xbox One and PS4, while PC players got to try the game even earlier. The Crew is also coming to Xbox 360, but Ubisoft has not announced plans to offer a beta on that platform. A PlayStation 3 version of The Crew is not in the works.

The upcoming beta is not the only way to play The Crew ahead of launch, as the racing game is currently out on a college football tour across the United States.

For more on The Crew, which launches December 2 across all platforms, check out GameSpot's previous coverage.

Got a news tip or want to contact us directly? Email news@gamespot.com

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The Crew

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Destiny DLC "The Dark Below" Launches December 9, Raises Level Cap

Written By Kom Limpulnam on Rabu, 29 Oktober 2014 | 19.51

Activision and Bungie today announced that the first expansion for Destiny--called The Dark Below--will launch on December 9 across all platforms. It features new weapons and gear, as well as fresh story, co-op, and multiplayer activities. See below for full details on The Dark Below.

"Destiny was created as a living universe, which has allowed us to improve the experience post launch in real-time," Bungie president Harold Ryan said in a statement. "It also gives us insight into the things players are looking for in new content. We've seen from feedback that people want new activities, gear and weapons, and of course the immensely popular Raid. The community helps shape our development decisions and that's really important to us."

Courtesy of Activision, The Dark Below will contain the following:

  • New weapons, armor, and gear to earn, including Legendary and Exotic items
  • Light Level cap raised to 32 and five additional Bounty slots added
  • New story quests and missions--after years hiding amongst the Hive shadows, a new character, Eris, has come forth bearing an ominous warning: The Hive seek to summon a god, Crota, to destroy the Earth. Find Eris in the Tower to take on special quests that include three new missions where you will increase your Light and earn new rewards
  • New cooperative Strike, The Will of Crota, pits you and your Fireteam against Omnigul as she works to expand the Hive army at the command of her master, Crota
  • Three new competitive multiplayer arenas
  • Pantheon--set deep within the Black Garden in an ancient Vex temple that features Vex-designed landscapes and tight corridors
  • Skyshock--an old interplanetary defense array that offers both vehicle and infantry engagements
  • The Cauldron--an abandoned Hive ritual site that offers close-quarter combat
  • New six-player Raid, Crota's End, set deep within the depths of the Hellmouth
  • PlayStation platforms will also get access to an exclusive cooperative Strike, The Undying Mind, and more (timed exclusive until at least Fall 2015)

The Dark Below is the first of two announced Destiny expansions included with the game's $35 DLC pass. If you don't own the pass, you can buy The Dark Below for $20. The next expansion is called House of Wolves, though Bungie has not announced what it will feature or when it will be released.

Are you planning to buy The Dark Below in December? Let us know in the comments below!

Got a news tip or want to contact us directly? Email news@gamespot.com

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Destiny

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Capcom Revenue and Profit Falls Due to Lack Of New Games

Resident Evil publisher Capcom has announced financial performance for the first half of its financial year and the results were down overall. The publisher hauled ¥25.9 billion ($239.6 million) in revenue during the period, which is down 51.3 percent compared to the same period last year. Profits were down as well, coming in at ¥2.9 billion ($26.8 million), a drop of 39.9 percent compared to last year.

The earnings reflect sales in the six-month period from April 1, 2014 to September 30, 2014.

Dead Rising 3 continued to sell well during the period

Capcom attributed the downturn in part to having no major titles released during the period, compared to last year, when it launched 3DS game Monster Hunter 4 to strong sales. Some bright spots during the quarter, however, were Ultra Street Fight IV and Phoenix Wright: Ace Attorney Trilogy, which posted "steady sales." Meanwhile, Dead Rising 3 "continued to do well" across Xbox One and PC, Capcom said.

Other titles that performed "solidly" were Monster Hunter Frontier G and iOS game Monster Hunter Freedom Unite. "However, no major new titles were released in this period, so sales focused on existing products," the publisher explained.

Capcom's video game business unit, which it calls "Digital Contents," posted even worse results than the company did overall. Revenue was ¥13.5 billion ($124.9 million), down 64.1 percent compared to last year. Meanwhile, operating income was ¥2.1 billion ($19.4 million), a drop of 60 percent compared to last year.

All of Capcom's other businesses (Arcade Operations, Amusement Equipments, and Other) also posted year-over-year declines.

Looking ahead, Capcom has a number of high-profile games in the works, including free-to-play PlayStation 4 title Deep Down, as well as Resident Evil: Revelations 2 and a Resident Evil remake for consoles and PC. A new Resident Evil movie and TV show are also in production.

Got a news tip or want to contact us directly? Email news@gamespot.com

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Capcom

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