Tracker
(Kinda like the Speedrunner but with a twist - I love nonlinear games like Skyrim or FarCry, but need immediacy of interaction to keep me interested and focused.)
Interaction, Skill and Environment-Exploration are my biggest passions. I hate anything that slows down the immediacy of interaction - that involves grinding, gathering or finetuning your Skilltree. Skilltrees with their many options also kinda stress me out, as I don't usually plan ahead, and rather test every possible situation through try and error.
When playing Strategy games I enjoy those that emphasize on tactical combat and reflexes, like Dawn of War, rather than resource management like Age of Empires or C&C.
I also believe QTEs and linear Storytelling delute the interactiveness of the Experience. I believe that the only dialogue games should have should be interactive dialogue, thus I prefer textboxes over voice-overs. I'm still waiting for a game to incorporate voice-recognition in a seamless way - Binary Domain is definitly going in the right direction.
I am very patient, but in a specific way, I can replay levels over and over again, simply refining my skills. This is why I really love Arena-Shooters, and Arcade-Racing Games like PGR or Sonic & Sega Allstar Racing Transformed. I am used to overcome challenges through experience and skill - not by leveling up. I hate most MMOs for their "Roll the Dice" combat mechanics, I want to feel the impact and the nuances of my input and not leave it up to chance - Same goes for random encounters in JRPGs, they simply don't allow me to use the environment to my advantage - The Last Story's combat system, with its dodging and stealth components is what I'd like to see more of.
As for controls, I think the more intuitive and diverse they are, the better - I got a lot of satisfaction out of the swordfighting in Skyward Sword.
I also love the thrill and focus involved in Sneaking games like Thief or Splinter Cell, as any little action can cause immediate consequences. I love systematical exploration of environments in Action-Adventures like Tomb Raider, Zelda or even Ecco. I stopped playing Final Fantasy Games eversince they removed the World Map.
I don't care about finishing a game - the moment to moment gameplay is what truly matters to me.
I am somebody who reacts to certain situations and collects experience, testing and memorizing every little perceptive cue and utilizing this collected experience to create a Network of relationships where every little detail matters, allowing me to react to changes almost instinctively as I become fully connected with the game's Eco-System.
2012 Favorites:
Sonic & Sega Racing Transformed,
Sleeping Dogs,
Binary Domain,
FarCry 3,
The Last Story
Favorite Games of All time:
Shenmue,
Shadow of the Collossus,
Tomb Raider,
Thief 3,
Splinter Cell,
Ecco: Defender of the Future,
Halo CE,
Unreal Championship,
PGR,
Jet Set Radio Future
The Elder Scrolls,
Dawn of War,
Okami,
Rayman 2,
Soul Reaver,
Dead or Alive 3,
The Legend of Zelda,
Half Life 2,
Portal,
Final Fantasy 7
Anda sedang membaca artikel tentang
What Gamer Are You? Part Two
Dengan url
http://fashiontrensdi.blogspot.com/2012/12/what-gamer-are-you-part-two.html
Anda boleh menyebar luaskannya atau mengcopy paste-nya
What Gamer Are You? Part Two
namun jangan lupa untuk meletakkan link
sebagai sumbernya
0 komentar:
Posting Komentar