Sony has announced a new multiplatform franchise, Hohokum, which will make its way to the PlayStation 3, PlayStation 4, and PlayStation Vita next year.
Announced on the PlayStation Blog, it is being developed by the team at Sony Santa Monica in partnership with artist Richard Hogg and London-based studio, Honeyslug. The game hopes to emphasise "playful exploration and creativity" by downplaying traditional game objectives, such as avoiding failure, hassling the player with instructions, or the need to progress. The game was previously an IGF finalist before being included as part of the IndieCade independent games festival.
The free-form nature of the gameplay revolves around navigating the environment as "a technicolour, calligraphic, worm-like, kite-like being", and will offer secrets to discover and trophies to be won.
More on the game will be shown at E3 in June. Developer Honeyslug previously developed Vita-exclusive mini-game compilation Frobisher Says!.
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