http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Wed, 16 Apr 2014 05:32:05 -0700 http://www.gamespot.com/articles/ps4-company-sony-to-sell-its-entire-stake-in-square-enix-valued-at-around-47-million/1100-6419024/ <p style=""> </p><p dir="ltr" style="">PlayStation 4 company Sony will sell its entire stake in Final Fantasy developer Square Enix, Sony announced today in a <a href="http://www.sony.co.jp/SonyInfo/IR/news/20140416.pdf" rel="nofollow" data-ref-id="false">Japanese news release</a>. Translated by <em><a href="http://online.wsj.com/article/BT-CO-20140416-702165.html" rel="nofollow" data-ref-id="false">The Wall Street Journal</a></em>, the announcement states that Sony will unload its entire position, 9.52 million shares, in a transaction worth around ¥4.8 billion yen ($47 million).</p><figure data-align="left" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2506713-sony.jpg" data-ref-id="1300-2506713" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2506713-sony.jpg" data-ref-id="1300-2506713"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1179/11799911/2506713-sony.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">Major Japanese brokerage firm SMBC Nikko Securities Inc. will oversee the transfer. The deal is expected to be officially closed on April 17. It is the latest example of Sony attempting to become more efficient and boost profitability.</p><p dir="ltr" style="">In the past year, Sony has <a href="http://www.gamespot.com/articles/sony-sells-office-building-for-12-billion/1100-6404622/" data-ref-id="1100-6404622">announced that it will sell two major office buildings</a>, <a href="http://www.gamespot.com/articles/sony-selling-pc-business-reforming-tv-unit-and-laying-off-5-000-people/1100-6417558/" data-ref-id="1100-6417558">lay off thousands of employees</a>, and even <a href="http://www.gamespot.com/articles/sony-selling-pc-business-reforming-tv-unit-and-laying-off-5-000-people/1100-6417558/" data-ref-id="1100-6417558">sell its PC division </a>as a means to return to profitability.</p><p dir="ltr" style="">You might be surprised to learn that Sony held a stake in Square Enix, but in fact the PlayStation company's investment in the Final Fantasy studio dates back to the early 2000s. <em>The Wall Street Journal</em> points out that Sony actually held 8.2 percent of Square Enix's total shares.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 16 Apr 2014 05:00:00 -0700 http://www.gamespot.com/articles/ps4-company-sony-to-sell-its-entire-stake-in-square-enix-valued-at-around-47-million/1100-6419024/ http://www.gamespot.com/articles/fable-franchise-manager-who-calls-himself-a-pokemon-master-leaves-lionhead/1100-6419023/ <p style=""> </p><p dir="ltr" style="">Fable franchise manager Ted Timmins, who worked on every game in the RPG series and who <a href="https://twitter.com/JustTeddii" rel="nofollow" data-ref-id="false">labels himself a Pokemon Master</a>, has left the Microsoft-owned Lionhead Studios. He announced the news in a <a href="https://twitter.com/JustTeddii" rel="nofollow" data-ref-id="false">series of tweets</a>.</p><figure data-align="left" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2506708-ted.jpg" data-ref-id="1300-2506708" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2506708-ted.jpg" data-ref-id="1300-2506708"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1179/11799911/2506708-ted.jpg"></a><figcaption>Ted Timmins</figcaption></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">"I've decided to leave Lionhead. This was a really tough decision, as I've had such an amazing time here," he <a href="https://twitter.com/JustTeddii/status/456115461436866561" rel="nofollow" data-ref-id="false">wrote</a>.</p><p dir="ltr" style="">Lionhead Studios gave Timmins his first industry job, where, as an 18-year-old newcomer, he was put to work on 2004's original <a href="/fable/" data-ref-id="false">Fable </a>for Xbox, <a href="http://www.gamespot.com/articles/project-ego-preview/1100-2862038/" data-ref-id="1100-2862038">known at the time as Project Ego</a>.</p><p dir="ltr" style="">He has since worked on every entry in the series, comprising <a href="/fable-ii/" data-ref-id="false">Fable II</a>, <a href="/fable-iii/" data-ref-id="false">Fable III</a>, <a href="/fable-heroes/" data-ref-id="false">Fable Heroes</a>, Kinect game <a href="/fable-the-journey/" data-ref-id="false">Fable: The Journey</a>, and <a href="/fable-anniversary/" data-ref-id="false">Fable Anniversary </a>for Xbox 360.</p><p dir="ltr" style="">As Fable franchise manager, Timmins was also likely to be involved in upcoming Xbox One game <a href="/fable-legends/" data-ref-id="false">Fable Legends</a>, though he <a href="https://www.linkedin.com/profile/view?id=5097571&locale=en_US&trk=tyah2&trkInfo=tarId%3A1397647601676%2Ctas%3Ated%20timmins%2Cidx%3A1-1-1" rel="nofollow" data-ref-id="false">does not list that game specifically on his Linkedin page</a>.</p><p dir="ltr" style="">It's unclear what Timmins plans to do next. </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 16 Apr 2014 04:34:00 -0700 http://www.gamespot.com/articles/fable-franchise-manager-who-calls-himself-a-pokemon-master-leaves-lionhead/1100-6419023/ http://www.gamespot.com/articles/37-percent-of-steam-games-have-never-been-played-report/1100-6419022/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/6/7/0/6/2046706-610657_20130718_008.jpg" data-ref-id="1300-2046706" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/6/7/0/6/2046706-610657_20130718_008.jpg" data-ref-id="1300-2046706"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/6/7/0/6/2046706-610657_20130718_008.jpg"></a></figure><p style="">An <a href="http://arstechnica.com/gaming/2014/04/introducing-steam-gauge-ars-reveals-steams-most-popular-games/" rel="nofollow">absolutely fascinating study into Steam by Ars Technica</a> has unearthed some interesting information, including the estimation that 37 percent of all games purchased on everyone's favourite digital gaming platform remain unplayed.</p><p dir="ltr" style="">The site has been randomly searching through 172 million Steam Community IDs for over two months to provide the fuel for its results.</p><p dir="ltr" style="">Steam might be a platform for thousands of titles, but two games dominate the rest, and both are free-to-play: <a href="/dota-2/" data-ref-id="false">Dota 2</a>, with an estimated 25.9 million owners, followed by <a href="/team-fortress-2/" data-ref-id="false">Team Fortress 2</a> with 20.3 million.</p><p dir="ltr" style="">In third is <a href="/half-life-2-lost-coast/" data-ref-id="false">Half-Life 2: Lost Coast</a> with 12.77 million, and then the rest of the top 20 is almost exclusively the domain of Valve's own titles: Counter-Strike: Source, Half-Life 2: Deathmatch, Left 4 Dead 2, Counter-Strike, Half-Life 2, Portal, Counter-Strike: Condition Zero, Day of Defeat, Deathmatch Classic, Ricochet, Counter-Strike: Global Offensive, Day of Defeat: Source, Portal 2, and Half-Life 2: Episode One.</p><p dir="ltr" style="">The only non-Valve games in the most played list are <a href="/the-elder-scrolls-v-skyrim/" data-ref-id="false">The Elder Scrolls V: Skyrim</a> at 14th, with 5.94 million owners, Civilization V in 16th 5.84 million, and <a href="/garrys-mod/" data-ref-id="false">Garry's Mod</a> at 18th with 5.35 million.</p><p dir="ltr" style="">There's a huge difference between owned and played, however: 2.1 million have actually played Half-Life 2: Lost Coast, compared to 10.7 who haven't. While Dota 2 and Team Fortress 2 remain top dogs overall, when looking at the most played games on Steam, titles like Modern Warfare 2, Warframe, Terraria, and Borderlands 2 all creep into the list.</p><p dir="ltr" style="">So... how many games are in your pile of shame?</p><p dir="ltr" style="">For more results from this incredible survey, <a href="http://arstechnica.com/gaming/2014/04/introducing-steam-gauge-ars-reveals-steams-most-popular-games/" rel="nofollow">check out the rest of the original Ars Technica report</a>.</p><div data-embed-type="video" data-ref-id="2300-6309141" data-width="100%" data-height="100%"><iframe src="/videos/embed/6309141/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Martin Gaston is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/squidmania" rel="nofollow" data-ref-id="false"> Twitter @squidmania</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 16 Apr 2014 03:30:00 -0700 http://www.gamespot.com/articles/37-percent-of-steam-games-have-never-been-played-report/1100-6419022/ http://www.gamespot.com/articles/legendary-halo-composer-says-he-s-been-fired-without-cause/1100-6419021/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2506669-1175082565-27677.jpg" data-ref-id="1300-2506669" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2506669-1175082565-27677.jpg" data-ref-id="1300-2506669"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1493/14930800/2506669-1175082565-27677.jpg"></a></figure><p style="">The man who composed Halo's iconic theme song--<a href="http://youtu.be/2O9K7E3lDRU" rel="nofollow" data-ref-id="false">you know the one</a>--say he's been fired by Bungie.</p><p dir="ltr" style=""><a href="https://twitter.com/MartyTheElder/status/456303189998841856" rel="nofollow">Writing on Twitter</a>, Marty O'Donnell said he had been terminated "without cause" at the end of last week.</p><p dir="ltr" style="">"I'm saddened to say that Bungie's board of directors terminated me without cause on April 11, 2014," wrote O'Donnell.</p><p dir="ltr" style="">Bungie has said it parted with one of gaming's most recognisable composers on friendly terms.</p><p dir="ltr" style="">"For more than a decade, Marty O'Donnell filled our worlds with unforgettable sounds and soundtracks, and left an indelible mark on our fans," reads a statement from the developer. "Today, as friends, we say goodbye. We know that wherever his journey takes him, he will always have a bright and hopeful future."</p><p dir="ltr" style="">"We wish him luck in all his future endeavors."</p><p dir="ltr" style="">O'Donnell began his career writing advertising jingles, and joined Bungie in the late 90s to work on Myth II. He joined the studio full-time during the development of <a href="/halo-combat-evolved/" data-ref-id="false">Halo: Combat Evolved</a>, and was the man in charge of the series' impressive musical scores along with Michael Salvatori. Marty was also a fond favourite of the Bungie community.</p><p dir="ltr" style="">O'Donnell's distinctive sound can already heard in existing <a href="/destiny/" data-ref-id="false">Destiny</a> trailers. But what effect will his departure have on Bungie's next game as a whole?</p><div data-embed-type="video" data-ref-id="2300-6411033" data-width="100%" data-height="100%"><iframe src="/videos/embed/6411033/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p style=""> </p> Wed, 16 Apr 2014 01:30:00 -0700 http://www.gamespot.com/articles/legendary-halo-composer-says-he-s-been-fired-without-cause/1100-6419021/ http://www.gamespot.com/articles/metroid-co-creator-sakamoto-doesn-t-want-to-return-to-traditional-games/1100-6419020/ <div data-height="100%" data-width="100%" data-src="http://www.youtube.com/watch?v=lcmx4kC0tiU" data-embed-type="video"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2Flcmx4kC0tiU%3Fwmode%3Dopaque%26feature%3Doembed&wmode=opaque&url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3Dlcmx4kC0tiU&image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2Flcmx4kC0tiU%2Fhqdefault.jpg&key=6efca6e5ad9640f180f14146a0bc1392&type=text%2Fhtml&schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">One of the co-creators of Nintendo's long-running Metroid franchise, Yoshio Sakamoto, said in an interview recently that he's not looking to return to making traditional games.</p><p style="">It's hard to get more non-traditional than Sakamoto's recent work on the incredibly quirky social game <a href="/tomodachi-life/" data-ref-id="false">Tomodachi Life</a>, but in an interview with <a href="http://www.computerandvideogames.com/459245/i-want-to-challenge-myself-says-metroid-series-director/" rel="nofollow">CVG</a>, Sakamoto responded to a question about whether he planned on returning to the types of games he used to make. "I do not intend to do so," he said. "There might [currently] be various tasks I might be involved in with past series. However, even if so, I would always like to introduce new entertainment and new fun to those series."</p><p style=""> </p><p style="">He added that while he wanted to "satisfy fans of those series," he also wanted to "create entertainment that's completely different and that brings new emotions."</p><p style=""> </p><p style="">Sakamoto was director of the Team Ninja developed <a href="/metroid-other-m/" data-ref-id="false">Metroid: Other M</a>, but his other more recent works have skewed in unique directions. He had producer credits in <a href="/rhythm-heaven/" data-ref-id="false">Rhythm Heaven</a> and various <a href="/warioware-smooth-moves/" data-ref-id="false">Wario Ware</a> games, as well as a supervisor role on Picross DS.</p><figure data-ref-id="1300-2506461" data-img-src="http://static.gamespot.com/uploads/original/1534/15343359/2506461-zerosuitsamuscomfirmednintnedodriecrimagesiteojgbowubgo2ubgo2ubgt.jpg" data-size="small" data-align="right" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1534/15343359/2506461-zerosuitsamuscomfirmednintnedodriecrimagesiteojgbowubgo2ubgo2ubgt.jpg" data-ref-id="1300-2506461"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1534/15343359/2506461-zerosuitsamuscomfirmednintnedodriecrimagesiteojgbowubgo2ubgo2ubgt.jpg"></a></figure><p style=""> </p><p style="">"This might be indirect," Sakamoto said, "but if we can make new types of gamers enjoy video games for the first time through Tomodachi Life, then they might eventually become interested in the more conventional games. I think we need to ensure that video games remain attractive to consumers, and in order to do so, new concepts and ideas are important. I would like to challenge myself to do that."</p><p style=""> </p><p style="">We <a href="http://www.gamespot.com/articles/if-the-sims-had-a-baby-with-animal-crossing-and-posted-about-it-on-facebook-you-d-have-tomodachi-life/1100-6418903/" data-ref-id="1100-6418903">recently talked with Nintendo's Bill Trinnen about Tomodachi Life (a mash-up of The Sims, Animal Crossing, and crazy fever dreams)</a>, which doesn't bear much resemblance to Metroid on the surface, but Sakamoto said, "Although the types of games are different, what I think is the same for each development is the process of deciding which kinds of emotions we should bring to players. ... I think in the end what is most important is hospitality towards consumers. When we develop games we always think, 'What do we have to do to make players happy or satisfied?'"</p><p style="">His comments don't rule out a new more traditional Metroid game from an outside studio in the future, but, it does show the series co-creator wants to keep working on new games with a broad appeal. But what do you think: would you rather have a completely re-imagined Metroid directly from Sakamoto, or something more traditional?</p><table data-max-width="true"><thead><tr><th scope="col"> </th></tr></thead><tbody><tr><td><p style=""><strong>Justin Haywald is a senior editor at GameSpot, and you can follow him on<a href="https://twitter.com/JustinHaywald" rel="nofollow"> Twitter @JustinHaywald</a></strong></p><strong>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></strong></td></tr></tbody></table> Tue, 15 Apr 2014 17:09:00 -0700 http://www.gamespot.com/articles/metroid-co-creator-sakamoto-doesn-t-want-to-return-to-traditional-games/1100-6419020/ http://www.gamespot.com/videos/real-talk-with-rich-gallup-alex-bruce-and-zoe-quin/2300-6418351/ Danny talks to Rich Gallup, Alex Bruce and Zoe Quinn about their personal situations and work/life balance in game development. Plus two audience members battle in Starwhal to win a PS Vita. Tue, 15 Apr 2014 16:57:00 -0700 http://www.gamespot.com/videos/real-talk-with-rich-gallup-alex-bruce-and-zoe-quin/2300-6418351/ http://www.gamespot.com/videos/ultra-street-fighter-4-hearthstone-and-titanfall-d/2300-6418350/ Combofiend gets a taste of the newly improved Hakan, Hearthstone gets mobbed by murlocs, and Respawn developers try to hold their ground in Titanfall. Also, a wild Wolf Man appears! Tue, 15 Apr 2014 16:53:00 -0700 http://www.gamespot.com/videos/ultra-street-fighter-4-hearthstone-and-titanfall-d/2300-6418350/ http://www.gamespot.com/videos/a-first-look-at-below-the-lobby-at-pax-east/2300-6418348/ A look at the PAX East demo of Below with Nathan Vella and Kris Piotrowski of Capybara Games. Tue, 15 Apr 2014 16:52:00 -0700 http://www.gamespot.com/videos/a-first-look-at-below-the-lobby-at-pax-east/2300-6418348/ http://www.gamespot.com/videos/gs-news-last-of-us-ps4-release-date-future-of-gami/2300-6418343/ Oculus creator says that virtual reality could replace REAL reality, Last of Us on PS4 gets a release date, and is free-to-play the future of gaming? Tue, 15 Apr 2014 16:00:00 -0700 http://www.gamespot.com/videos/gs-news-last-of-us-ps4-release-date-future-of-gami/2300-6418343/ http://www.gamespot.com/videos/wolfenstein-the-new-order-new-gameplay-no-multipla/2300-6418347/ Bethesda's Pete Hines shows off new gameplay footage and answers questions regarding the latest in the Wolfenstein franchise. Tue, 15 Apr 2014 15:56:00 -0700 http://www.gamespot.com/videos/wolfenstein-the-new-order-new-gameplay-no-multipla/2300-6418347/ http://www.gamespot.com/articles/call-of-duty-ghosts-getting-3-dlc-where-snoop-dogg-will-announce-your-kills-coming-to-xbox-first/1100-6419019/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=LT1ycFs618g" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FLT1ycFs618g%3Fwmode%3Dopaque%26feature%3Doembed&wmode=opaque&url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DLT1ycFs618g&image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FLT1ycFs618g%2Fhqdefault.jpg&key=6efca6e5ad9640f180f14146a0bc1392&type=text%2Fhtml&schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p dir="ltr" style="">Activision has recruited rapper Snoop Dogg to perform voiceover work for the next <a href="/call-of-duty-ghosts/" data-ref-id="false">Call of Duty: Ghosts </a>downloadable content. As detailed in the video above, the famous rapper's voice will appear in an upcoming voice pack launching April 22 on Xbox Live with other platforms to follow. The voice pack will sell for $3.</p><p dir="ltr" style="">Call of Duty: Ghosts developer Infinity Ward wrote the lines for Snoop Dogg, but he says he was able to add his own flair, or "Snoopisms" as he calls them, to the phrases. Some of these lines include "Squad member active: A brother from another mother" and "Homies out the joint. It's party time." You'll also hear his voice say "Don't stop. Cap 'em and shank 'em" and "Ballistic vest ready. Those are some fine-ass threads."</p><p dir="ltr" style="">Here's what Snoop Dogg had to say about the partnership. "What interests me most about the project is that my voice could be connected with a game that's so hip and so hood. It says alot. It's associated with greatness," he said.</p><p style="">Also on April 22, Activision will launch a "Drill Instructor" voice pack voiced by R. Lee Ermey, who you probably know as the drill sergeant from <a href="http://www.imdb.com/name/nm0000040/?ref_=tt_ov_dr" rel="nofollow">Stanley Kubrick</a>'s 1987 film <em>Full Metal Jacket</em>. Various character and weapon specialization packs are also launching April 22. You can read about all the new microtransactions coming to Call of Duty: Ghosts <a href="http://community.callofduty.com/community/call_of_duty/english/ghosts/blog/2014/04/15/call-of-duty-ghosts-customization-items-coming-april-22nd--personalization-packs-the-soap-legend-pack-and-all-new-voice-packs" rel="nofollow" data-ref-id="false">at the game's website</a>.</p><p style="">Snoop Dogg is no stranger to video games. He launched his own video game, <a href="http://www.gamespot.com/articles/snoop-doggs-way-of-the-dogg-announced-for-xbla-psn/1100-6404828/" data-ref-id="1100-6404828">Way of the Dogg</a>, last year and even <a href="http://www.gamespot.com/articles/snoop-dogg-s-latest-music-video-pays-homage-to-pokemon-side-scrollers/1100-6416950/" data-ref-id="1100-6416950">paid homage to Pokemon in one of his new music videos</a>. Oh, and there was also that time <a href="http://www.gamespot.com/articles/snoop-dogg-announces-rayman-legends-xbox-one-and-ps4-release-date-in-weird-trailer/1100-6416664/" data-ref-id="1100-6416664">Ubisoft recruited him for a weird video to announce the release date for Rayman Legends</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 15 Apr 2014 13:58:00 -0700 http://www.gamespot.com/articles/call-of-duty-ghosts-getting-3-dlc-where-snoop-dogg-will-announce-your-kills-coming-to-xbox-first/1100-6419019/ http://www.gamespot.com/articles/the-simpsons-writers-try-out-oculus-rift-we-can-only-imagine-the-jokes-they-are-cooking-up/1100-6419018/ <p dir="ltr" style=""> </p><p dir="ltr" style=""><em>The Simpsons</em> writers have not shied away from parodying the video game industry in the past, and now they have more material to work with. Veteran Simpsons producer Matt Selman tweeted an image recently of <em>The Simpsons</em> writers trying out the Oculus Rift virtual reality headset.</p><figure data-align="left" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2506334-oculussimpsons.jpg" data-ref-id="1300-2506334" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2506334-oculussimpsons.jpg" data-ref-id="1300-2506334"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1179/11799911/2506334-oculussimpsons.jpg"></a><figcaption>Don't have a cow, man. </figcaption></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">"Simpsons writers take Oculus Goggles for a spin," <a href="https://twitter.com/mattselman/status/454657442303852544" rel="nofollow" data-ref-id="false">Selman wrote</a> with the image at left attached.</p><p dir="ltr" style="">You can imagine the kind of jokes <em>The Simpsons</em> writers might have in place for a future episode. Maybe they'll rip the technology for encouraging isolation or poke fun at the privacy concerns that come along with <a href="http://www.gamespot.com/articles/facebook-buys-oculus-rift-company-in-a-massive-deal-worth-an-estimated-2-billion/1100-6418540/" data-ref-id="1100-6418540">being a Facebook-owned company</a>. We'll have to wait and see.</p><p dir="ltr" style="">In fact, <em>The Simpsons</em> has already parodied virtual reality. Season 9, Episode 12 episode "Bart Carny" sees the popular animated family visit a traveling carnival where one attraction is a virtual reality experience called "<a href="http://static.giantbomb.com/uploads/scale_super/13/136492/2613327-1395784876127.jpg" rel="nofollow" data-ref-id="2613327-1395784876127">Yard Work Simulator</a>."</p><p dir="ltr" style="">More recently, Selman himself wrote <em>The Simpsons</em> Season 23, Episode 5 "The Food Wife," which opens with Homer taking Lisa and Bart to "E4," an obvious parody of E3. In this episode, we see games like "Jalo," "Assassin's Creed: Summer of Love," and "Grand Theft Scratchy," among others.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 15 Apr 2014 13:06:00 -0700 http://www.gamespot.com/articles/the-simpsons-writers-try-out-oculus-rift-we-can-only-imagine-the-jokes-they-are-cooking-up/1100-6419018/ http://www.gamespot.com/articles/titanfall-s-non-map-updates-will-be-free/1100-6419017/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1197/11970954/2505247-titanfallexpedition_003.jpg" data-ref-id="1300-2505247" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1197/11970954/2505247-titanfallexpedition_003.jpg" data-ref-id="1300-2505247"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1197/11970954/2505247-titanfallexpedition_003.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">You'll need to pay for <a href="http://www.gamespot.com/articles/titanfall-season-pass-is-25-contains-3-packs/1100-6418133/" data-ref-id="1100-6418133">Titanfall's three map packs</a>, but outside of those, all new features and game modes developer Respawn Entertainment introduces will be absolutely free. Game director Steve Fukuda made the announcement <a href="http://www.titanfall.com/news/next-steps" rel="nofollow" data-ref-id="false">on the game's blog today</a>. The game's first paid DLC, called Expedition, was <a href="http://www.gamespot.com/articles/titanfall-s-first-dlc-is-called-expedition-2v2-last-titan-standing-mode-on-the-way/1100-6418954/" data-ref-id="1100-6418954">announced during PAX East last weekend </a>and will launch sometime in May.</p><p dir="ltr" style="">It's not a terribly surprising bit of news, as other contemporary shooters like Call of Duty or Battlefield also do not charge for game updates or new modes. However, unlike Call of Duty and Battlefield, <a href="http://www.gamespot.com/articles/titanfall-no-microtransactions/1100-6417313/" data-ref-id="1100-6417313">Titanfall does not have microtransactions</a>.</p><p dir="ltr" style="">Fukuda's announcement today was part of a wider blog post about what kind of support Titanfall players can expect going forward. He explained that Respawn aims to accelerate the "update tempo" for the game and also communicate better with fans about what is coming to the game and why.</p><p dir="ltr" style="">Future Titanfall updates will introduce a variety of changes and tweaks, Fukuda said. First, he explained that Respawn's overall ambition for Titanfall is to "tend the garden and keep the weeds out." This means Respawn will implement minor tweaks and fixes to improve the overall "core health" of Titanfall.</p><p dir="ltr" style="">Titanfall players can also look forward to new "convenience features" that are designed to improve the Titanfall user experience overall. One of these new features is the<a href="http://www.gamespot.com/articles/massive-titanfall-patch-arrives-today-adds-private-matches-and-kills-wall-hacks/1100-6418897/" data-ref-id="1100-6418897"> recently introduced Party Colors option</a>, which allows you to more easily identify who is in your party. The next Titanfall update, Fukuda said, will introduce the ability to rename your custom loadout and to make custom loadouts specific to each game mode.</p><p dir="ltr" style="">There are also "infrastructural features" coming to Titanfall. One example is the <a href="http://www.gamespot.com/articles/massive-titanfall-patch-arrives-today-adds-private-matches-and-kills-wall-hacks/1100-6418897/" data-ref-id="1100-6418897">recent release of Private Matches</a>, and future updates will bring more Private Match options, Fukuda said. Where possible, Respawn will first introduce these new changes in beta form, allowing the studio to gather feedback and tweak the game as needed based on responses from players.</p><p dir="ltr" style="">Fukuda also teased the "competition-oriented" and "competitive spirit" features are coming to Titanfall in the future, though he didn't say more.</p><p dir="ltr" style="">Finally, beyond new features for Titanfall, Fukuda said that Respawn plans to introduce a new Burn Card set, and Titan customization options like the Titan "Nose Art" insignias. New game modes and game mode variants are also in the works, Fukuda pointed out.</p><p dir="ltr" style="">"Our plans for supporting Titanfall are simple. We'll keep you better informed between updates, and we'll deliver free updates to you on a regular basis," Fukuda said. "We are constantly tweaking our support plans in response to your feedback, and although we cannot promise everything requested will go through, we are listening. Thanks again for playing Titanfall, and keep the feedback coming!"</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 15 Apr 2014 12:16:00 -0700 http://www.gamespot.com/articles/titanfall-s-non-map-updates-will-be-free/1100-6419017/ http://www.gamespot.com/videos/top-5-skyrim-mods-of-the-week-lighting-and-chocobo/2300-6418333/ Cam and Seb introduce Kevin VanNord to another sword-wielding badass in the form of Final Fantasy's Lighting. Will they clash in combat, or bond over the severed heads of their enemies? Tue, 15 Apr 2014 12:00:00 -0700 http://www.gamespot.com/videos/top-5-skyrim-mods-of-the-week-lighting-and-chocobo/2300-6418333/ http://www.gamespot.com/videos/wolfenstein-the-new-order-below-the-lobby-from-pax/2300-6418336/ This week on The Lobby, we get a first look at Below with Nathan Vella, a chat with Pete Hines about Wolfenstein: The New Order, and Danny catches up with Rich Gallup, Alexander Bruce, and Zoe Quinn about the difficulties of staying indie all at PAX East 2014! Tue, 15 Apr 2014 11:42:00 -0700 http://www.gamespot.com/videos/wolfenstein-the-new-order-below-the-lobby-from-pax/2300-6418336/
http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Wed, 16 Apr 2014 05:32:05 -0700 http://www.gamespot.com/articles/ps4-company-sony-to-sell-its-entire-stake-in-square-enix-valued-at-around-47-million/1100-6419024/ <p style=""> </p><p dir="ltr" style="">PlayStation 4 company Sony will sell its entire stake in Final Fantasy developer Square Enix, Sony announced today in a <a href="http://www.sony.co.jp/SonyInfo/IR/news/20140416.pdf" rel="nofollow" data-ref-id="false">Japanese news release</a>. Translated by <em><a href="http://online.wsj.com/article/BT-CO-20140416-702165.html" rel="nofollow" data-ref-id="false">The Wall Street Journal</a></em>, the announcement states that Sony will unload its entire position, 9.52 million shares, in a transaction worth around ¥4.8 billion yen ($47 million).</p><figure data-align="left" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2506713-sony.jpg" data-ref-id="1300-2506713" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2506713-sony.jpg" data-ref-id="1300-2506713"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1179/11799911/2506713-sony.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">Major Japanese brokerage firm SMBC Nikko Securities Inc. will oversee the transfer. The deal is expected to be officially closed on April 17. It is the latest example of Sony attempting to become more efficient and boost profitability.</p><p dir="ltr" style="">In the past year, Sony has <a href="http://www.gamespot.com/articles/sony-sells-office-building-for-12-billion/1100-6404622/" data-ref-id="1100-6404622">announced that it will sell two major office buildings</a>, <a href="http://www.gamespot.com/articles/sony-selling-pc-business-reforming-tv-unit-and-laying-off-5-000-people/1100-6417558/" data-ref-id="1100-6417558">lay off thousands of employees</a>, and even <a href="http://www.gamespot.com/articles/sony-selling-pc-business-reforming-tv-unit-and-laying-off-5-000-people/1100-6417558/" data-ref-id="1100-6417558">sell its PC division </a>as a means to return to profitability.</p><p dir="ltr" style="">You might be surprised to learn that Sony held a stake in Square Enix, but in fact the PlayStation company's investment in the Final Fantasy studio dates back to the early 2000s. <em>The Wall Street Journal</em> points out that Sony actually held 8.2 percent of Square Enix's total shares.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 16 Apr 2014 05:00:00 -0700 http://www.gamespot.com/articles/ps4-company-sony-to-sell-its-entire-stake-in-square-enix-valued-at-around-47-million/1100-6419024/ http://www.gamespot.com/articles/fable-franchise-manager-who-calls-himself-a-pokemon-master-leaves-lionhead/1100-6419023/ <p style=""> </p><p dir="ltr" style="">Fable franchise manager Ted Timmins, who worked on every game in the RPG series and who <a href="https://twitter.com/JustTeddii" rel="nofollow" data-ref-id="false">labels himself a Pokemon Master</a>, has left the Microsoft-owned Lionhead Studios. He announced the news in a <a href="https://twitter.com/JustTeddii" rel="nofollow" data-ref-id="false">series of tweets</a>.</p><figure data-align="left" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2506708-ted.jpg" data-ref-id="1300-2506708" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2506708-ted.jpg" data-ref-id="1300-2506708"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1179/11799911/2506708-ted.jpg"></a><figcaption>Ted Timmins</figcaption></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">"I've decided to leave Lionhead. This was a really tough decision, as I've had such an amazing time here," he <a href="https://twitter.com/JustTeddii/status/456115461436866561" rel="nofollow" data-ref-id="false">wrote</a>.</p><p dir="ltr" style="">Lionhead Studios gave Timmins his first industry job, where, as an 18-year-old newcomer, he was put to work on 2004's original <a href="/fable/" data-ref-id="false">Fable </a>for Xbox, <a href="http://www.gamespot.com/articles/project-ego-preview/1100-2862038/" data-ref-id="1100-2862038">known at the time as Project Ego</a>.</p><p dir="ltr" style="">He has since worked on every entry in the series, comprising <a href="/fable-ii/" data-ref-id="false">Fable II</a>, <a href="/fable-iii/" data-ref-id="false">Fable III</a>, <a href="/fable-heroes/" data-ref-id="false">Fable Heroes</a>, Kinect game <a href="/fable-the-journey/" data-ref-id="false">Fable: The Journey</a>, and <a href="/fable-anniversary/" data-ref-id="false">Fable Anniversary </a>for Xbox 360.</p><p dir="ltr" style="">As Fable franchise manager, Timmins was also likely to be involved in upcoming Xbox One game <a href="/fable-legends/" data-ref-id="false">Fable Legends</a>, though he <a href="https://www.linkedin.com/profile/view?id=5097571&locale=en_US&trk=tyah2&trkInfo=tarId%3A1397647601676%2Ctas%3Ated%20timmins%2Cidx%3A1-1-1" rel="nofollow" data-ref-id="false">does not list that game specifically on his Linkedin page</a>.</p><p dir="ltr" style="">It's unclear what Timmins plans to do next. </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 16 Apr 2014 04:34:00 -0700 http://www.gamespot.com/articles/fable-franchise-manager-who-calls-himself-a-pokemon-master-leaves-lionhead/1100-6419023/ http://www.gamespot.com/articles/37-percent-of-steam-games-have-never-been-played-report/1100-6419022/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/6/7/0/6/2046706-610657_20130718_008.jpg" data-ref-id="1300-2046706" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/6/7/0/6/2046706-610657_20130718_008.jpg" data-ref-id="1300-2046706"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/6/7/0/6/2046706-610657_20130718_008.jpg"></a></figure><p style="">An <a href="http://arstechnica.com/gaming/2014/04/introducing-steam-gauge-ars-reveals-steams-most-popular-games/" rel="nofollow">absolutely fascinating study into Steam by Ars Technica</a> has unearthed some interesting information, including the estimation that 37 percent of all games purchased on everyone's favourite digital gaming platform remain unplayed.</p><p dir="ltr" style="">The site has been randomly searching through 172 million Steam Community IDs for over two months to provide the fuel for its results.</p><p dir="ltr" style="">Steam might be a platform for thousands of titles, but two games dominate the rest, and both are free-to-play: <a href="/dota-2/" data-ref-id="false">Dota 2</a>, with an estimated 25.9 million owners, followed by <a href="/team-fortress-2/" data-ref-id="false">Team Fortress 2</a> with 20.3 million.</p><p dir="ltr" style="">In third is <a href="/half-life-2-lost-coast/" data-ref-id="false">Half-Life 2: Lost Coast</a> with 12.77 million, and then the rest of the top 20 is almost exclusively the domain of Valve's own titles: Counter-Strike: Source, Half-Life 2: Deathmatch, Left 4 Dead 2, Counter-Strike, Half-Life 2, Portal, Counter-Strike: Condition Zero, Day of Defeat, Deathmatch Classic, Ricochet, Counter-Strike: Global Offensive, Day of Defeat: Source, Portal 2, and Half-Life 2: Episode One.</p><p dir="ltr" style="">The only non-Valve games in the most played list are <a href="/the-elder-scrolls-v-skyrim/" data-ref-id="false">The Elder Scrolls V: Skyrim</a> at 14th, with 5.94 million owners, Civilization V in 16th 5.84 million, and <a href="/garrys-mod/" data-ref-id="false">Garry's Mod</a> at 18th with 5.35 million.</p><p dir="ltr" style="">There's a huge difference between owned and played, however: 2.1 million have actually played Half-Life 2: Lost Coast, compared to 10.7 who haven't. While Dota 2 and Team Fortress 2 remain top dogs overall, when looking at the most played games on Steam, titles like Modern Warfare 2, Warframe, Terraria, and Borderlands 2 all creep into the list.</p><p dir="ltr" style="">So... how many games are in your pile of shame?</p><p dir="ltr" style="">For more results from this incredible survey, <a href="http://arstechnica.com/gaming/2014/04/introducing-steam-gauge-ars-reveals-steams-most-popular-games/" rel="nofollow">check out the rest of the original Ars Technica report</a>.</p><div data-embed-type="video" data-ref-id="2300-6309141" data-width="100%" data-height="100%"><iframe src="/videos/embed/6309141/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><table data-max-width="true"><thead><tr><th scope="col"><em>Martin Gaston is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/squidmania" rel="nofollow" data-ref-id="false"> Twitter @squidmania</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 16 Apr 2014 03:30:00 -0700 http://www.gamespot.com/articles/37-percent-of-steam-games-have-never-been-played-report/1100-6419022/ http://www.gamespot.com/articles/legendary-halo-composer-says-he-s-been-fired-without-cause/1100-6419021/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1493/14930800/2506669-1175082565-27677.jpg" data-ref-id="1300-2506669" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1493/14930800/2506669-1175082565-27677.jpg" data-ref-id="1300-2506669"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1493/14930800/2506669-1175082565-27677.jpg"></a></figure><p style="">The man who composed Halo's iconic theme song--<a href="http://youtu.be/2O9K7E3lDRU" rel="nofollow" data-ref-id="false">you know the one</a>--say he's been fired by Bungie.</p><p dir="ltr" style=""><a href="https://twitter.com/MartyTheElder/status/456303189998841856" rel="nofollow">Writing on Twitter</a>, Marty O'Donnell said he had been terminated "without cause" at the end of last week.</p><p dir="ltr" style="">"I'm saddened to say that Bungie's board of directors terminated me without cause on April 11, 2014," wrote O'Donnell.</p><p dir="ltr" style="">Bungie has said it parted with one of gaming's most recognisable composers on friendly terms.</p><p dir="ltr" style="">"For more than a decade, Marty O'Donnell filled our worlds with unforgettable sounds and soundtracks, and left an indelible mark on our fans," reads a statement from the developer. "Today, as friends, we say goodbye. We know that wherever his journey takes him, he will always have a bright and hopeful future."</p><p dir="ltr" style="">"We wish him luck in all his future endeavors."</p><p dir="ltr" style="">O'Donnell began his career writing advertising jingles, and joined Bungie in the late 90s to work on Myth II. He joined the studio full-time during the development of <a href="/halo-combat-evolved/" data-ref-id="false">Halo: Combat Evolved</a>, and was the man in charge of the series' impressive musical scores along with Michael Salvatori. Marty was also a fond favourite of the Bungie community.</p><p dir="ltr" style="">O'Donnell's distinctive sound can already heard in existing <a href="/destiny/" data-ref-id="false">Destiny</a> trailers. But what effect will his departure have on Bungie's next game as a whole?</p><div data-embed-type="video" data-ref-id="2300-6411033" data-width="100%" data-height="100%"><iframe src="/videos/embed/6411033/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style=""> </p><p style=""> </p> Wed, 16 Apr 2014 01:30:00 -0700 http://www.gamespot.com/articles/legendary-halo-composer-says-he-s-been-fired-without-cause/1100-6419021/ http://www.gamespot.com/articles/metroid-co-creator-sakamoto-doesn-t-want-to-return-to-traditional-games/1100-6419020/ <div data-height="100%" data-width="100%" data-src="http://www.youtube.com/watch?v=lcmx4kC0tiU" data-embed-type="video"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2Flcmx4kC0tiU%3Fwmode%3Dopaque%26feature%3Doembed&wmode=opaque&url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3Dlcmx4kC0tiU&image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2Flcmx4kC0tiU%2Fhqdefault.jpg&key=6efca6e5ad9640f180f14146a0bc1392&type=text%2Fhtml&schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">One of the co-creators of Nintendo's long-running Metroid franchise, Yoshio Sakamoto, said in an interview recently that he's not looking to return to making traditional games.</p><p style="">It's hard to get more non-traditional than Sakamoto's recent work on the incredibly quirky social game <a href="/tomodachi-life/" data-ref-id="false">Tomodachi Life</a>, but in an interview with <a href="http://www.computerandvideogames.com/459245/i-want-to-challenge-myself-says-metroid-series-director/" rel="nofollow">CVG</a>, Sakamoto responded to a question about whether he planned on returning to the types of games he used to make. "I do not intend to do so," he said. "There might [currently] be various tasks I might be involved in with past series. However, even if so, I would always like to introduce new entertainment and new fun to those series."</p><p style=""> </p><p style="">He added that while he wanted to "satisfy fans of those series," he also wanted to "create entertainment that's completely different and that brings new emotions."</p><p style=""> </p><p style="">Sakamoto was director of the Team Ninja developed <a href="/metroid-other-m/" data-ref-id="false">Metroid: Other M</a>, but his other more recent works have skewed in unique directions. He had producer credits in <a href="/rhythm-heaven/" data-ref-id="false">Rhythm Heaven</a> and various <a href="/warioware-smooth-moves/" data-ref-id="false">Wario Ware</a> games, as well as a supervisor role on Picross DS.</p><figure data-ref-id="1300-2506461" data-img-src="http://static.gamespot.com/uploads/original/1534/15343359/2506461-zerosuitsamuscomfirmednintnedodriecrimagesiteojgbowubgo2ubgo2ubgt.jpg" data-size="small" data-align="right" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1534/15343359/2506461-zerosuitsamuscomfirmednintnedodriecrimagesiteojgbowubgo2ubgo2ubgt.jpg" data-ref-id="1300-2506461"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1534/15343359/2506461-zerosuitsamuscomfirmednintnedodriecrimagesiteojgbowubgo2ubgo2ubgt.jpg"></a></figure><p style=""> </p><p style="">"This might be indirect," Sakamoto said, "but if we can make new types of gamers enjoy video games for the first time through Tomodachi Life, then they might eventually become interested in the more conventional games. I think we need to ensure that video games remain attractive to consumers, and in order to do so, new concepts and ideas are important. I would like to challenge myself to do that."</p><p style=""> </p><p style="">We <a href="http://www.gamespot.com/articles/if-the-sims-had-a-baby-with-animal-crossing-and-posted-about-it-on-facebook-you-d-have-tomodachi-life/1100-6418903/" data-ref-id="1100-6418903">recently talked with Nintendo's Bill Trinnen about Tomodachi Life (a mash-up of The Sims, Animal Crossing, and crazy fever dreams)</a>, which doesn't bear much resemblance to Metroid on the surface, but Sakamoto said, "Although the types of games are different, what I think is the same for each development is the process of deciding which kinds of emotions we should bring to players. ... I think in the end what is most important is hospitality towards consumers. When we develop games we always think, 'What do we have to do to make players happy or satisfied?'"</p><p style="">His comments don't rule out a new more traditional Metroid game from an outside studio in the future, but, it does show the series co-creator wants to keep working on new games with a broad appeal. But what do you think: would you rather have a completely re-imagined Metroid directly from Sakamoto, or something more traditional?</p><table data-max-width="true"><thead><tr><th scope="col"> </th></tr></thead><tbody><tr><td><p style=""><strong>Justin Haywald is a senior editor at GameSpot, and you can follow him on<a href="https://twitter.com/JustinHaywald" rel="nofollow"> Twitter @JustinHaywald</a></strong></p><strong>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></strong></td></tr></tbody></table> Tue, 15 Apr 2014 17:09:00 -0700 http://www.gamespot.com/articles/metroid-co-creator-sakamoto-doesn-t-want-to-return-to-traditional-games/1100-6419020/ http://www.gamespot.com/videos/real-talk-with-rich-gallup-alex-bruce-and-zoe-quin/2300-6418351/ Danny talks to Rich Gallup, Alex Bruce and Zoe Quinn about their personal situations and work/life balance in game development. Plus two audience members battle in Starwhal to win a PS Vita. Tue, 15 Apr 2014 16:57:00 -0700 http://www.gamespot.com/videos/real-talk-with-rich-gallup-alex-bruce-and-zoe-quin/2300-6418351/ http://www.gamespot.com/videos/ultra-street-fighter-4-hearthstone-and-titanfall-d/2300-6418350/ Combofiend gets a taste of the newly improved Hakan, Hearthstone gets mobbed by murlocs, and Respawn developers try to hold their ground in Titanfall. Also, a wild Wolf Man appears! Tue, 15 Apr 2014 16:53:00 -0700 http://www.gamespot.com/videos/ultra-street-fighter-4-hearthstone-and-titanfall-d/2300-6418350/ http://www.gamespot.com/videos/a-first-look-at-below-the-lobby-at-pax-east/2300-6418348/ A look at the PAX East demo of Below with Nathan Vella and Kris Piotrowski of Capybara Games. Tue, 15 Apr 2014 16:52:00 -0700 http://www.gamespot.com/videos/a-first-look-at-below-the-lobby-at-pax-east/2300-6418348/ http://www.gamespot.com/videos/gs-news-last-of-us-ps4-release-date-future-of-gami/2300-6418343/ Oculus creator says that virtual reality could replace REAL reality, Last of Us on PS4 gets a release date, and is free-to-play the future of gaming? Tue, 15 Apr 2014 16:00:00 -0700 http://www.gamespot.com/videos/gs-news-last-of-us-ps4-release-date-future-of-gami/2300-6418343/ http://www.gamespot.com/videos/wolfenstein-the-new-order-new-gameplay-no-multipla/2300-6418347/ Bethesda's Pete Hines shows off new gameplay footage and answers questions regarding the latest in the Wolfenstein franchise. Tue, 15 Apr 2014 15:56:00 -0700 http://www.gamespot.com/videos/wolfenstein-the-new-order-new-gameplay-no-multipla/2300-6418347/ http://www.gamespot.com/articles/call-of-duty-ghosts-getting-3-dlc-where-snoop-dogg-will-announce-your-kills-coming-to-xbox-first/1100-6419019/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=LT1ycFs618g" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FLT1ycFs618g%3Fwmode%3Dopaque%26feature%3Doembed&wmode=opaque&url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DLT1ycFs618g&image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FLT1ycFs618g%2Fhqdefault.jpg&key=6efca6e5ad9640f180f14146a0bc1392&type=text%2Fhtml&schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p dir="ltr" style="">Activision has recruited rapper Snoop Dogg to perform voiceover work for the next <a href="/call-of-duty-ghosts/" data-ref-id="false">Call of Duty: Ghosts </a>downloadable content. As detailed in the video above, the famous rapper's voice will appear in an upcoming voice pack launching April 22 on Xbox Live with other platforms to follow. The voice pack will sell for $3.</p><p dir="ltr" style="">Call of Duty: Ghosts developer Infinity Ward wrote the lines for Snoop Dogg, but he says he was able to add his own flair, or "Snoopisms" as he calls them, to the phrases. Some of these lines include "Squad member active: A brother from another mother" and "Homies out the joint. It's party time." You'll also hear his voice say "Don't stop. Cap 'em and shank 'em" and "Ballistic vest ready. Those are some fine-ass threads."</p><p dir="ltr" style="">Here's what Snoop Dogg had to say about the partnership. "What interests me most about the project is that my voice could be connected with a game that's so hip and so hood. It says alot. It's associated with greatness," he said.</p><p style="">Also on April 22, Activision will launch a "Drill Instructor" voice pack voiced by R. Lee Ermey, who you probably know as the drill sergeant from <a href="http://www.imdb.com/name/nm0000040/?ref_=tt_ov_dr" rel="nofollow">Stanley Kubrick</a>'s 1987 film <em>Full Metal Jacket</em>. Various character and weapon specialization packs are also launching April 22. You can read about all the new microtransactions coming to Call of Duty: Ghosts <a href="http://community.callofduty.com/community/call_of_duty/english/ghosts/blog/2014/04/15/call-of-duty-ghosts-customization-items-coming-april-22nd--personalization-packs-the-soap-legend-pack-and-all-new-voice-packs" rel="nofollow" data-ref-id="false">at the game's website</a>.</p><p style="">Snoop Dogg is no stranger to video games. He launched his own video game, <a href="http://www.gamespot.com/articles/snoop-doggs-way-of-the-dogg-announced-for-xbla-psn/1100-6404828/" data-ref-id="1100-6404828">Way of the Dogg</a>, last year and even <a href="http://www.gamespot.com/articles/snoop-dogg-s-latest-music-video-pays-homage-to-pokemon-side-scrollers/1100-6416950/" data-ref-id="1100-6416950">paid homage to Pokemon in one of his new music videos</a>. Oh, and there was also that time <a href="http://www.gamespot.com/articles/snoop-dogg-announces-rayman-legends-xbox-one-and-ps4-release-date-in-weird-trailer/1100-6416664/" data-ref-id="1100-6416664">Ubisoft recruited him for a weird video to announce the release date for Rayman Legends</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 15 Apr 2014 13:58:00 -0700 http://www.gamespot.com/articles/call-of-duty-ghosts-getting-3-dlc-where-snoop-dogg-will-announce-your-kills-coming-to-xbox-first/1100-6419019/ http://www.gamespot.com/articles/the-simpsons-writers-try-out-oculus-rift-we-can-only-imagine-the-jokes-they-are-cooking-up/1100-6419018/ <p dir="ltr" style=""> </p><p dir="ltr" style=""><em>The Simpsons</em> writers have not shied away from parodying the video game industry in the past, and now they have more material to work with. Veteran Simpsons producer Matt Selman tweeted an image recently of <em>The Simpsons</em> writers trying out the Oculus Rift virtual reality headset.</p><figure data-align="left" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2506334-oculussimpsons.jpg" data-ref-id="1300-2506334" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2506334-oculussimpsons.jpg" data-ref-id="1300-2506334"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1179/11799911/2506334-oculussimpsons.jpg"></a><figcaption>Don't have a cow, man. </figcaption></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">"Simpsons writers take Oculus Goggles for a spin," <a href="https://twitter.com/mattselman/status/454657442303852544" rel="nofollow" data-ref-id="false">Selman wrote</a> with the image at left attached.</p><p dir="ltr" style="">You can imagine the kind of jokes <em>The Simpsons</em> writers might have in place for a future episode. Maybe they'll rip the technology for encouraging isolation or poke fun at the privacy concerns that come along with <a href="http://www.gamespot.com/articles/facebook-buys-oculus-rift-company-in-a-massive-deal-worth-an-estimated-2-billion/1100-6418540/" data-ref-id="1100-6418540">being a Facebook-owned company</a>. We'll have to wait and see.</p><p dir="ltr" style="">In fact, <em>The Simpsons</em> has already parodied virtual reality. Season 9, Episode 12 episode "Bart Carny" sees the popular animated family visit a traveling carnival where one attraction is a virtual reality experience called "<a href="http://static.giantbomb.com/uploads/scale_super/13/136492/2613327-1395784876127.jpg" rel="nofollow" data-ref-id="2613327-1395784876127">Yard Work Simulator</a>."</p><p dir="ltr" style="">More recently, Selman himself wrote <em>The Simpsons</em> Season 23, Episode 5 "The Food Wife," which opens with Homer taking Lisa and Bart to "E4," an obvious parody of E3. In this episode, we see games like "Jalo," "Assassin's Creed: Summer of Love," and "Grand Theft Scratchy," among others.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 15 Apr 2014 13:06:00 -0700 http://www.gamespot.com/articles/the-simpsons-writers-try-out-oculus-rift-we-can-only-imagine-the-jokes-they-are-cooking-up/1100-6419018/ http://www.gamespot.com/articles/titanfall-s-non-map-updates-will-be-free/1100-6419017/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1197/11970954/2505247-titanfallexpedition_003.jpg" data-ref-id="1300-2505247" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1197/11970954/2505247-titanfallexpedition_003.jpg" data-ref-id="1300-2505247"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1197/11970954/2505247-titanfallexpedition_003.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">You'll need to pay for <a href="http://www.gamespot.com/articles/titanfall-season-pass-is-25-contains-3-packs/1100-6418133/" data-ref-id="1100-6418133">Titanfall's three map packs</a>, but outside of those, all new features and game modes developer Respawn Entertainment introduces will be absolutely free. Game director Steve Fukuda made the announcement <a href="http://www.titanfall.com/news/next-steps" rel="nofollow" data-ref-id="false">on the game's blog today</a>. The game's first paid DLC, called Expedition, was <a href="http://www.gamespot.com/articles/titanfall-s-first-dlc-is-called-expedition-2v2-last-titan-standing-mode-on-the-way/1100-6418954/" data-ref-id="1100-6418954">announced during PAX East last weekend </a>and will launch sometime in May.</p><p dir="ltr" style="">It's not a terribly surprising bit of news, as other contemporary shooters like Call of Duty or Battlefield also do not charge for game updates or new modes. However, unlike Call of Duty and Battlefield, <a href="http://www.gamespot.com/articles/titanfall-no-microtransactions/1100-6417313/" data-ref-id="1100-6417313">Titanfall does not have microtransactions</a>.</p><p dir="ltr" style="">Fukuda's announcement today was part of a wider blog post about what kind of support Titanfall players can expect going forward. He explained that Respawn aims to accelerate the "update tempo" for the game and also communicate better with fans about what is coming to the game and why.</p><p dir="ltr" style="">Future Titanfall updates will introduce a variety of changes and tweaks, Fukuda said. First, he explained that Respawn's overall ambition for Titanfall is to "tend the garden and keep the weeds out." This means Respawn will implement minor tweaks and fixes to improve the overall "core health" of Titanfall.</p><p dir="ltr" style="">Titanfall players can also look forward to new "convenience features" that are designed to improve the Titanfall user experience overall. One of these new features is the<a href="http://www.gamespot.com/articles/massive-titanfall-patch-arrives-today-adds-private-matches-and-kills-wall-hacks/1100-6418897/" data-ref-id="1100-6418897"> recently introduced Party Colors option</a>, which allows you to more easily identify who is in your party. The next Titanfall update, Fukuda said, will introduce the ability to rename your custom loadout and to make custom loadouts specific to each game mode.</p><p dir="ltr" style="">There are also "infrastructural features" coming to Titanfall. One example is the <a href="http://www.gamespot.com/articles/massive-titanfall-patch-arrives-today-adds-private-matches-and-kills-wall-hacks/1100-6418897/" data-ref-id="1100-6418897">recent release of Private Matches</a>, and future updates will bring more Private Match options, Fukuda said. Where possible, Respawn will first introduce these new changes in beta form, allowing the studio to gather feedback and tweak the game as needed based on responses from players.</p><p dir="ltr" style="">Fukuda also teased the "competition-oriented" and "competitive spirit" features are coming to Titanfall in the future, though he didn't say more.</p><p dir="ltr" style="">Finally, beyond new features for Titanfall, Fukuda said that Respawn plans to introduce a new Burn Card set, and Titan customization options like the Titan "Nose Art" insignias. New game modes and game mode variants are also in the works, Fukuda pointed out.</p><p dir="ltr" style="">"Our plans for supporting Titanfall are simple. We'll keep you better informed between updates, and we'll deliver free updates to you on a regular basis," Fukuda said. "We are constantly tweaking our support plans in response to your feedback, and although we cannot promise everything requested will go through, we are listening. Thanks again for playing Titanfall, and keep the feedback coming!"</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 15 Apr 2014 12:16:00 -0700 http://www.gamespot.com/articles/titanfall-s-non-map-updates-will-be-free/1100-6419017/ http://www.gamespot.com/videos/top-5-skyrim-mods-of-the-week-lighting-and-chocobo/2300-6418333/ Cam and Seb introduce Kevin VanNord to another sword-wielding badass in the form of Final Fantasy's Lighting. Will they clash in combat, or bond over the severed heads of their enemies? Tue, 15 Apr 2014 12:00:00 -0700 http://www.gamespot.com/videos/top-5-skyrim-mods-of-the-week-lighting-and-chocobo/2300-6418333/ http://www.gamespot.com/videos/wolfenstein-the-new-order-below-the-lobby-from-pax/2300-6418336/ This week on The Lobby, we get a first look at Below with Nathan Vella, a chat with Pete Hines about Wolfenstein: The New Order, and Danny catches up with Rich Gallup, Alexander Bruce, and Zoe Quinn about the difficulties of staying indie all at PAX East 2014! Tue, 15 Apr 2014 11:42:00 -0700 http://www.gamespot.com/videos/wolfenstein-the-new-order-below-the-lobby-from-pax/2300-6418336/
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